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BUFF.ALL
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1991-09-09
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1
* BUFF12.QM
* Access Scratch Buffers with the Previous Buffer Name at Prompt
* Save and Reload Currently Loaded Buffers at Next Edit Session■
2
* These macros access and manipulate Scratch Buffers the same way
* StoreScrBuff, GetScrBuff and AppendScrBuff do except the last
* accessed buffer name is entered at the buffer name prompt when
* macros @1 - @4 are invoked.
■
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* ───────────────────── Buffer Name at Prompt ──────────────────
* @(1) - STORE or Copy Marked Block
* @(2) - GET or Insert Buffer Contents
* @(3) - APPEND Marked Block
* @(4) - Remove Buffer Contents
*
* ─────────────── Contents Selected From a PickList ────────────
* @(7) - GET or Insert Buffer Contents
* @(8) - Remove Buffer Contents
*
* @(6) - View Contents of All Currently Loaded Buffers
* @(9) - Save Contents of All Currently Loaded Buffers
* @(0) - Load Buffers From Previous Edit Session■
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*--- eoi
■
a
* Macros @1 - @6 will work with line, character or column blocks,
* however macros @7 -@0 will ONLY work with line or character
* blocks, NO column blocks.■
.
* The editor will prompt for the name of the Scratch Buffer. The
* macro enters the name of the last accessed buffer name invoked on
* the 'Request for Buffer Name Prompt' line. If no buffer has been
* previously named with these macros, the 'Buffer Name Prompt' is
* blank for user entry. The previously named buffer may be
* overwritten or selected by hitting <enter>. If no buffer name is
* entered at the 'Request for Buffer Name Prompt', the macro uses
* the scratch buffer name dot '.'
■